![]() ![]() While many conform to the same funneled structure, some pin you down behind cover waiting for reinforcements. ![]() The raid missions do mix this up a little. Indeed trying to move backwards feels wholly unnatural, with the game’s one-way action always forcing the camera’s perspective. It has you run from one piece of cover to the next, and while each element of protection may not lie along a straight line, your progress through the level is essentially linear as you dash along taking out your foes. At its core most of Brothers in Arms 3 is just running down inhospitable corridors.
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